Psycho Verity is a game concept document created as a student project.
Check out the full document here.
Psycho Verity was created as the final project for an Interactive Narrative Design class. In this class we were challenged to create a game concept and design everything a team would need to develop the game. This included many hours of solo work and peer review for game pitches, mechanics, world design, characters, game flow, quests, and scripts for the concept.
This was my first time undertaking something of this scale, and I am very fond of the world I was able to create. Through the project I gained a realistic perspective of all the moving parts in game design, and how to effectively communicate across various teams. 
Back to Top